Presented by: Brandon G. Sibbaluca

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[Audio] Programming Language-Based Multi-Platform Applications: Game-based Learning Tools for Computer Programming Courses.

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[Audio] Programming languages are difficult to learn due to the complexity of the commands that computers understand. Future software developers have to learn different computer languages, depending on the category of platforms they're working on. Game-based Learning Tools for computer programming courses would be great instruments for students to acquire knowledge. Examples of Games that can be used for learning: Four pics, One Word..

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[Audio] Word Soup. Word Soup. Author: Jester Lhee Pandio.

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[Audio] Jumble Words. Author: Jester Lhee Pandio.

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T. F. A. P. L. O. R. M. J. U. M. B. L. E. words. Author: Jester Lhee Pandio.

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P. T. M. F. A. R. O. L. J. U. M. B. L. E. words. Author: Jester Lhee Pandio.

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[Audio] There is a need to establish digital learning tools to tertiary schools that would greatly aid students in their learning and aid educators in assessing and deepening students' capability.

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[Audio] Considerations: Sustainable Development Goals 2016 – 2030 ( Goals 4 and 9); Harmonized Research and Development Agenda 2017 – 2022 21st Century Learning and Teaching; Outcomes-Based Education for Computing and Engineering Education; Set of skills and competencies of a student in Computer Programming courses; and CHED-CMO on ITE and BSCpE Programs, respectively..

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[Audio] Objectives. This developmental project aims to achieve the following: Application software by means of the programming language used in a particular computer programming course that will offer added learning resources to the students. Multi-platform applications that will serve as innovative teaching tools for the teachers handling computer programming courses. Promote the 21st century teaching strategies essentials..

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[Audio] Here is the Block Diagram of the Project Framework. The Academic Research Group oversees the developing courseware materials, including handouts for the students, instructional guides for the teachers, laboratory exercises, slide presentations, and digital learning tools, which will be used by the subject teachers to teach their students..

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[Audio] Here are the digital learning tools. Java lines and rectangles desktop application. This is a desktop game programmed in Java where students have to draw the line or a rectangle based on the given Java statement by dragging the mouse pointer. CSS syntax checker Web Application. This is a Web-based game programmed in JavaScript where students have to type in the correct CSS syntax to complete the three different color palettes. Bubble tap app. This is a mobile game programmed in C# where students must tap unique color bubbles to determine the secret mobile user interface component..

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[Audio] Here is the Results Summary. The data show that digital learning tools are evaluated by the students, teachers, and school officials on the following aspects: as a motivational tool for new lessons, as a tool to recap previous lessons, and increase students' engagement with the lessons, and are highly acceptable with a weighted mean of 3.51. This validates that the digital learning tools used in the three computer programming courses are relevant and very useful..

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[Audio] Conclusion. Based on the evaluation results from the students, teachers, and school officials: Digital learning tools highly encourage student engagements among students in various activities of the computer programming courses. Teachers observe the usefulness of these digital learning tools in teaching computer programming courses. The digital learning tools promote the 21st century teaching strategies essentials through the use of multi-platform applications..

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[Audio] Recommendations. Based on the preceding findings of the study, the following are recommended for further study and recommendations for change: Integrate digital learning platforms in all courses—not only for select technology-related courses but also in the courses of other disciplines, as well as the general education. Develop self-made digital learning tools using other programming languages other than Java, JavaScript, and C#. Design an information system that will serve as a repository of these digital learning tools..

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[Audio] Thank you.. THANK YOU. - Brandon G. Sibbaluca.